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Renderman it swipe
Renderman it swipe










renderman it swipe

3ws file) a local webserver is required for the Web Viewer. A random, varying high port is chosen automatically by CityEngine.ĭue to browser security restrictions when loading local files (e.g. The path to webscene.3ws is relative to the CityEngine workspace (web scenes need to exist in the CityEngine workspace to be previewed). The preview URL opened in the browser is of the form Note that the local viewer might not be as up to date as the online version. An internet connection is therefore required.Ī local version of CityEngine Web Viewer application is used. This option opens CityEngine Web Viewer from ArcGIS Online. Reduce the exported extent and 3ws file size to ensure wider compatibility.īefore publishing a Web Scene, it is a good idea to preview it locally to ensure it contains all the desired data and the layer setup in the exporter options are done correctly.

  • When preparing Web Scenes for a wider audience, keep in mind that a Web Scene might not run as fluent (or not at all) on other, less powerful systems (less memory, less powerful graphics card).
  • Other formats are not supported by WebGL, and will appear black in the Web Viewer.
  • When setting Texture quality to Original Textures, make sure the layer only uses JPG and PNG textures.
  • disable Simplify Terrain Meshes in Main export options → Optimizations (not recommended, as this will increase.
  • Terrain resolution can be set in Inspector pane of Terrain Layer, Layer Attributes, terrain resolution u and v.
  • use a smaller terrain resolution (recommended 512x512).
  • This can take a while for complex terrains.
  • By default, terrain geometry is simplified during export.
  • lower level of detail, less details on streets).
  • reduce the geometric complexity of the models (e.g.
  • renderman it swipe

    set export option Interaction to locked where pickability is not required.or manually convert your textures to lower-resolution JPG or PNG and use texture quality Original.finetune Texture quality export options (use compact or half-sized).Use a smaller terrain resolution (512x512 or less).

    renderman it swipe

    choose a smaller extent for export (select less objects).Due to browser limitations and to ensure compatibility on less powerful systems we recommend to keep Web Scene size (size of.As initial settings are stored during export, changing options (such as shadow settings) in Web Scene preview will not change the intial configuration of the Web Scene.












    Renderman it swipe